Antidote Game Design

Antidote Games

Playful experiences for understanding complex realities.

     @helloAntidote
Ida Benedetto     Mohini Dutta     Ben Norskov

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Humans vs. Mosquitoes

Client: The Red Cross and the Yale School of Forestry

Humans vs. Mosquitoes is a fast-paced game representing the ways in which climate change affects mosquito breeding grounds. It has two versions, one a facilitated hour-long indoor experience, and one played in a field aimed at children.

Project Blog ⇒

Magnitude

Client: United Nations Office for Disaster Risk Reduction

Magnitude is a game that emphasizes the importance of Disaster Risk Management in a country's economic development. It can be played as a traditional board game in 45 minutes, or as a facilitated game session lasting 1 to 1.5 hours for larger groups.

Download Page ⇒

Driving Force

Client: Global Spark

Driving Force is a game simulating how an organization's attitude towards vehicular safety can make or break that organization's success. It is a 2-2.5 hour long facilitated game session that has been held in Ghana, Switzerland (at the Fleet Forum conference), and India.

Project Blog ⇒

Broken Cities

Client: Nordic Council on Climate Change

Broken Cities creates a discussion around the topics of climate adaptation and mitigation. It is run as a 2-hour long facilitated game session. It was developed with Pablo Suarez, Janot Mendler de Suarez, Julio Sirkku, and the Nordic Council on Climate Change.

Nord Star Site ⇒

Hire Ground

Client: World Bank's Trust Fund for Environmentally and Socially Sustainable Development

Hire Ground is a conference game for embodying social exclusion (inequality based on identity) and the challenges it poses to effective risk management. It is made to be played in an hour to hour and a half for groups as large as 20.

Genigames Project

Client: The New York Hall of Science

A digital game developed to teach children about genetics while breeding and raising drakes. This project is being developed in collaboration with Kyle Yang Li at Parsons, the New School for Design.